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Zappar
United Kingdom
Приєднався 10 сер 2011
The world’s leading Augmented Reality platform and creative studio.
Top immersive experiences of 2022 from Studio Z
Check out the best immersive experiences of 2022 from the Studio Z team
#augmentedreality #immersiveexperiences #zapworks #zappar #WebAR #AR #WebXR
Check us out at:
Zappar: www.zappar.com/
Studio Z: www.wearestudioz.com/
Zapworks: zap.works
#augmentedreality #immersiveexperiences #zapworks #zappar #WebAR #AR #WebXR
Check us out at:
Zappar: www.zappar.com/
Studio Z: www.wearestudioz.com/
Zapworks: zap.works
Переглядів: 126
Відео
The power of WebXR, putting your immersive 3D experiences to work on the web
Переглядів 1572 місяці тому
Learn how top XR developers @dilmerv, Abbie Peach, Declan Johnson and Arthur Bouffard are creating next-gen immersive experiences with Mattercraft. Create your own: zap.works/mattercraft #webxr #WebAR #AR #mattercraft #quest3 #applevisionpro #xr #augmentedreality Check us out at: Zappar: www.zappar.com/ Zapworks: zap.works Zapworks 14 day trial: my.zap.works/register Zapworks enterprise: zap.wo...
How technology is making the world more accessible for people who are blind or partially sighted
Переглядів 513 місяці тому
Here at Zappar we are an augmented reality platform and creative studio rolled into one. We have been working to democratize #AR and #MR since 2011. #augmentedreality #zapworks #zappar #WebAR #AR Check us out at: Zappar: www.zappar.com/ Zapworks: zap.works Zapworks 14 day trial: my.zap.works/register Zapworks enterprise: zap.works/enterprise/
Announcing WebXR Support for Designer and Mattercraft
Переглядів 2,2 тис.4 місяці тому
Today we're excited to announce end-to-end support for WebXR. Our latest stride in making the web the ultimate destination for AR, VR, and WebXR content. Find out more: bit.ly/4a9tTov #WebXR #AR #VR #Web3D #XR Check us out at: Zappar: www.zappar.com/ Zapworks: zap.works Zapworks 14 day trial: my.zap.works/register Zapworks enterprise: zap.works/enterprise/
Exploring Open Brush on Zapbox with VR Rosie
Переглядів 7604 місяці тому
Open Brush on Zapbox empowers both novice and experienced artists to unleash their creativity with three-dimensional brush strokes, choosing from a wide palette of brushes including flashing neon, light strips, and cartoon-style stroke. To mark the launch of Open Brush on Zapbox we got creative with talented VR artist Rosie Summers and asked her what she thought. Buy Zapbox: zapbox.io Download ...
Learn how to build immersive headset content with WebXR in Mattercraft
Переглядів 6265 місяців тому
Here at Zappar we are an augmented reality platform and creative studio rolled into one. We have been working to democratize #AR and #MR since 2011. #augmentedreality #zapworks #zappar #WebAR #AR Check us out at: Zappar: www.zappar.com/ Zapworks: zap.works Zapworks 14 day trial: my.zap.works/register Zapworks enterprise: zap.works/enterprise/
How to create a face filter WebAR experience for onboarding | Zapworks Designer no-code AR
Переглядів 1,7 тис.6 місяців тому
Add a fun shareable experience to your company onboarding flow, get your employees to simply pick your department snap a selfie and share on your channel of choice. #augmentedreality #zapworks #zappar #WebAR #AR Check us out at: Zappar: www.zappar.com/ Zapworks: zap.works Zapworks 14 day trial: my.zap.works/register Zapworks enterprise: zap.works/enterprise/
Building web Virtual Reality in Mattercraft with WebXR for Meta Quest, Apple Vision Pro & more...
Переглядів 1,5 тис.6 місяців тому
In this tutorial, we explore Mattercraft, a browser-based tool for creating immersive 3D web experiences, focusing on VR content development for devices like Meta Quest, Apple Vision Pro, Magic Leap, and Zapbox. This video also highlights various features in Mattercraft for headset development, such as editing controller properties, adding components, and publishing projects with ease. Whether ...
Why XR represents the new frontier of fan engagement in sports
Переглядів 996 місяців тому
Explore the future of fan engagement with us and a panel of experts as we discuss how to leverage XR in sports. From social AR and enlivening stats, to creative kit releases and AR gamification, we'll explore how the use of XR can forge stronger, more memorable connections with fans. We’ll also see compelling case studies from our guests, showcasing real-world successes in XR applications, so j...
How Zappar helped Cobra Golf take the launch of their new Darkspeed clubs ‘out of this world’
Переглядів 1456 місяців тому
The Zappar Creative Studio team were excited to join forces with Cobra Golf again for the launch of the new Darkspeed golf club line. Tapping into the technology and innovation that has gone into improving the aerodynamics and therefore speed of the club; we created an immersive digital experience that would help their customers visualise this and access all the key information they need where ...
Bringing the Nespresso shopping experience home with augmented reality
Переглядів 3377 місяців тому
Here at Zappar we are an augmented reality platform and creative studio rolled into one. We have been working to democratize #AR and #MR since 2011. #augmentedreality #zapworks #zappar #WebAR #AR Check us out at: Zappar: www.zappar.com/ Zapworks: zap.works Zapworks 14 day trial: my.zap.works/register Zapworks enterprise: zap.works/enterprise/
Which tools are included with Zapworks? Unpacking Designer, Mattercraft and Universal AR
Переглядів 5177 місяців тому
Which tools are included with Zapworks? Unpacking Designer, Mattercraft and Universal AR
Explore instant world tracking templates in Mattercraft
Переглядів 4527 місяців тому
Explore instant world tracking templates in Mattercraft
Zapvision x Be My Eyes | User Story: Andy Lane
Переглядів 2007 місяців тому
Zapvision x Be My Eyes | User Story: Andy Lane
How to create a 3D and AR model viewer with Mattercraft
Переглядів 2 тис.7 місяців тому
How to create a 3D and AR model viewer with Mattercraft
Strategies for AR Success in 2024, an agency panel
Переглядів 1307 місяців тому
Strategies for AR Success in 2024, an agency panel
How to create transparent video experiences for the web with Mattercraft
Переглядів 1,2 тис.7 місяців тому
How to create transparent video experiences for the web with Mattercraft
How to create and embed 3D content into no-code websites like Wix with Mattercraft
Переглядів 1,1 тис.7 місяців тому
How to create and embed 3D content into no-code websites like Wix with Mattercraft
Check out new updates in Zapworks Designer
Переглядів 3058 місяців тому
Check out new updates in Zapworks Designer
How to integrate SCORM packages in Zapworks Designer
Переглядів 4748 місяців тому
How to integrate SCORM packages in Zapworks Designer
2023 Most Effective AR/VR Campaign Winner at the EMMAs - Countdown Bricks Farm
Переглядів 3049 місяців тому
2023 Most Effective AR/VR Campaign Winner at the EMMAs - Countdown Bricks Farm
Enhancing Learning Experiences with AR, an industry panel
Переглядів 809 місяців тому
Enhancing Learning Experiences with AR, an industry panel
Experience Spatial Video Now with Zapbox - Download the Spatial TV App
Переглядів 9 тис.9 місяців тому
Experience Spatial Video Now with Zapbox - Download the Spatial TV App
Enter the world of LEGO DREAMZzz with this AR experience from Virtual Method | Made with Zapworks
Переглядів 2659 місяців тому
Enter the world of LEGO DREAMZzz with this AR experience from Virtual Method | Made with Zapworks
Best of Augmented Reality | November 2023
Переглядів 3049 місяців тому
Best of Augmented Reality | November 2023
Bringing fun to counting with Nestlé CPW’s Monopoly game
Переглядів 2739 місяців тому
Bringing fun to counting with Nestlé CPW’s Monopoly game
Explore catwalk fashion in your home with ELLE x Clarks by Arcade | Made with Zapworks
Переглядів 2379 місяців тому
Explore catwalk fashion in your home with ELLE x Clarks by Arcade | Made with Zapworks
Watch Apple Spatial Video Now on Zapbox: The $99.99 Mixed Reality Headset
Переглядів 3,9 тис.9 місяців тому
Watch Apple Spatial Video Now on Zapbox: The $99.99 Mixed Reality Headset
How to build a soft skills training experience | Zapworks Designer no-code AR
Переглядів 8839 місяців тому
How to build a soft skills training experience | Zapworks Designer no-code AR
I have a iPhone 5s
nice tutorial
Can I add interactions for the web user for example he can drag and drop objects in the 3D space?
Is the spatial video you watch in 2D just seems like when move controller in front that looks 3D but actual spatial video looks like a projector screen image I thought that video would be in 3D also thank you!
It’s not possible to accurately convey how spatial video looks in Zapbox with a standard 2D video like this, Spatial Video currently must be captured on an iPhone 15 Pro, and is essentially stereoscopic 3D video, and when viewed through Zapbox, appear 3D to the user, similar to a 3D television, or watching a 3D movie in a cinema. 2D videos, when viewed in Zapbox look like 2D videos projected into the real world.
Awesome video, nice work George.
This is brilliant, well done 👏 when does Australia see this product?
Thank you :) we're still evaluating shipping solutions to Australia at the moment, stay tuned for any updates.
What’s is the resolution and how large can expand the viewing screen
Hi iPhones generally have a little over 1080p (1170px ish width for non-max ones) but not all the screen is visible through the lenses and it's usually more comfortable to show the video slightly smaller than the full FOV of the headset. So the effective display resolution tends to be a bit lower than that.
hii where do u get the 3d assets from?
Hi there, you can download them from our docs site here>> docs.zap.works/designer/tutorials/treasure-hunt-template/
How do you use it without the controllers?
Hi there, at the moment the controllers are needed to use Zapbox.
Should turn this into the gearvr on steroids!
If I have watched this UA-cam earlier or if you have android version now, I would have already bought your product instead of buying expensive Quest 3 for my first AR experience.
Hi @yucaiyun, sorry to hear that. Zapbox is still available when you're ready to test it out :)
If I have watched this UA-cam earlier or if you have android version now, I would have already bought your product instead of buying expensive Quest 3 for my first AR experience.
If I have watched this UA-cam earlier or if you have android version now, I would have already bought your product instead of buying expensive Quest 3 for my first AR experience.
I followed exactly the instructions and when uploading the zip I get "Unable publish version, please try again"
Hi Rominar, feel free to join our Discord server where you can get this question answered: discord.gg/JF3hTpsN
Can you turn any videos you have in your phone album or do you or someone who has option shoot in spatial video be able to send you their spatial video and also can watch thier videos also does it come with a usb charger
Hi Wondrvrse, if you want the full spatial effect then best to capture spatial videos with an iPhone 15 Pro or Pro Max or have a friend share some with you. You can also watch standard videos in the Zapbox spatial TV app.
@@ZapparApp cool! So spatial video is a 3D effect right
When say 3D effect I have it is 2D but when using controllers that looks 3D but spatial video itself looks like 2D projected video just environment around it looks in 3D not actual spatial video
It’s not possible to accurately convey how spatial video looks in Zapbox with a standard 2D video like this, Spatial Video currently must be captured on an iPhone 15 Pro, and is essentially stereoscopic 3D video, and when viewed through Zapbox, appear 3D to the user, similar to a 3D television, or watching a 3D movie in a cinema. 2D videos, when viewed in Zapbox look like 2D videos projected into the real world.
Can I use with iOS apps
Hi Wondrvrse, spatial video works best in the Zapbox spatial TV app for iOS.
@@ZapparApp will there be way watch panoramic videos and also be able to change your background while watching spatial videos
We are working on adding support for other immersive video formats like 360 / 180 formats, and alternative virtual environments is another feature on the longer-term roadmap :)
@@ZapparApp future looks bright hope the design team create more apps for entertainment like being able watch 3D movies watch UA-cam VR, watch Disney + Netflix etc
Is the headset available with the strap soon
Hi there, Zapbox comes with a front-to-back strap and a ratchet for tightening or loosening the headset to find the perfect position on your head. Hope this helps
Is it 1 controller or 2 controllers at this price What kind of products are you buying for iPhone 13 Pro Max Please support the purchase of Korea as well
Hi there, Zapbox comes with two Bluetooth 6DoF controllers and currently support iPhone 11 or above.
VOU FAZER UM TRABALHO COM ESSE APLICATIVO ZAPPAR, ALGUEM SABE ONDE ENCONTRO MAIS CONTEUDO
We offer content and support through our Docs site :) docs.zap.works/
como porongo lo utilizo porque no hay un tutorial de ocmo utilizar soy princiiante necesito presentar un trabajo y no se como utilizar esta cosa que es util pero no hay ningun tuto o no encuentro tutorial de ocmo poronga utilizarloooo, gaaaa
We offer content and support through our Docs site :) docs.zap.works/
wow, amazing, how to make it?
This was built by one of our agency partners Virtual Method using our Unity SDK.
Is it possible to browse and select videos with the handheld controller while wearing the headset?
Hi Mark, it is indeed, you can browse and play videos directly from your Photos library with expanded functionality coming soon.
Does this require the end user to download an app or will the experience automatically play once someone scans it with their camera?
Hi there, this is launched through the web so the experience will automatically play when scanned with the camera app.
Where is the ZapBox TV app? I only see the "ZAPBLOCK" app.
We had a short time where the app was in review - you can now find it here >> apps.apple.com/us/app/zapbox-spatial-tv/id6472195926
Hello! I'm a user of this tool, and I feel fortunate to have discovered that this platform supports Unity editing. I've been using it for a few days now and I can definitely see its significant advantages. However, there is a need for optimization, especially when it comes to using the recording feature. I'm not sure why, but there is a noticeable lag in the screen during the experience. Nonetheless, I want to express my gratitude for the platform's services.
Hy interested to know more about AR Kindly reply
Hi @manishaentertainmentzone, please do get in touch with support@zappar.com for any questions, and our friendly team will be happy to help! - Francesca
how to create azapbox marker
Hi @user-xv3ks6yj6o! This video is for an earlier version of our Zapbox product. To find out more, please check out the following page: www.zappar.com/zapbox/ . - Francesca
When i host, the image target and the augmented GameObject tends to stay stuck in one place when i host it. Please help me out with this!!
Hi there! It might be that your onVisible or onNotVisible behaviour is not set up - we have some great documentation here: docs.zap.works/universal-ar/unity/ , or you can join our community Discord at discord.gg/D8F5YpnukH :) - Francesca
Is there a tutorial on how this was made?
Hi @Sidecontrol1234! As anybody can use our Zapworks Tool Suite, we don't have a tutorial for this specific showcase; however, we have lots of similar tutorials and guides on our documentation site at docs.zap.works - we can't wait to see what you create!
I have a canvas object and a 3d model inside the Zapper Image Tracking Target. Before the camera detects the target image, my canvas and 3d objects gets shown.
Hi abhishekfredrick, please check your email, we have responded to your ticket on this matter. Thanks!
I did the same way. But now my GameObject appears in the camera view always. I see part of the cube all the time, and in case I show an image target it spawns one more object. How to fix it?
Hi there, to resolve this issue can you check that the GameObject is placed correctly in your Unity scene. It should be positioned at the center of the image target or the tracking area where you want it to appear. Also, make sure it's not below the image target in the scene. Additionally, check your hierarchy to make sure that the GameObject is within the image tracker group. hope this helps and for further support, please submit a ticket at docs.zap.works/contact/
Great video beyond comprehensive shows your dedication to your customers ! Question how can we users, scan without going online nor app ??? :)
Hi Dimitrio, Thanks so much for your question! Do you have a particular use case you'd like to see offline experiences? Experiences built with Zapworks Designer will launch in WebAR, and therefore you will need an internet browser and internet connection to access them. However, if you would like to discuss this in more detail, please do get in touch to support@zappar.com and we'd be happy to provide more information! All the best, Francesca
What is the name of the app you are using and how can I download it?
Hi there, she is using Zapworks Designer, zap.works/designer/, which is our no-code and web-based Augmented Reality tool. Start a free trial at tinyurl.com/zapworks.
how change text in button with id="zappar-permission-request-button"?
Hi Huynh, Thanks for your question! You can change the text in that particular button by finding the button in your index.html file, and then editing it as you would a regular web page. For more information, I'd recommend taking a look at our Example Project Library to see how you can customise your Universal AR SDK built projects - docs.zap.works/universal-ar/example-project-library/. All the best, Francesca
@@ZapparAppseem must buy if want use my host?
big thanks,
wow, big thanks
Congrats on launching this! Cool to see you on sale now. Accessible mixed reality is super needed...
It really is, thank you Casey!
I can't find the correct app to download????
Hi Vikki, This video relates to a previous generation of ZapBox, ZapBox Cardboard. With our brand new hardware model releasing very recently, we made the decision to remove old iOS app from the App Store to avoid confusion for now and to begin maintenance for newer phones. We do plan to make the older app available in the future, but in the mean time I'd recommend checking out our newest (yet affordable!) mixed reality headset - Zapbox here www.zappar.com/zapbox/. All the best, Francesca
Does this mean the Unity SDK is available now?
Hey Isaac, the unity SDK is now available to download here github.com/zappar-xr/zapbox-xr-sdk
Wow 😮😮
zapper package was not importing. what to do?
Hi Vijay! You may find our dedicated importing documentation helpful here, which you can find at: docs.zap.works/universal-ar/unity/getting-started/importing/ - Francesca
1:40 ha! 😂
Can you publish it so it triggers on a QR code and not the app?
Thanks for getting in touch! To answer your question, yes you can - read more about triggers available here - docs.zap.works/general/project-triggers/
Thank you so much for this tutorial! But i want to know if I have more plannets I will scan qr code every plannets right. thank you
Hi Nipon, glad to hear you enjoyed the tutorial! There are a few answers to your questions. If you want different models on the same card, you don't need to scan for every planet, you'll just need to add a scene inside Designer. Here is a link to our image tracking doc to help guide you: docs.zap.works/designer/tracking/image-tracking/ But if you have different cards, yes you will, because you will need to create a new project for each card since Designer does not have multiple image tracking. You can deep link between your projects though as a little hack, we usually recommend menus or buttons for this. This will help with how to create buttons to link to other pages e.g. Links to Web Page: docs.zap.works/designer/actions/ More info on deep link URLs: docs.zap.works/general/project-triggers/deep-links/
I loved this video! Really helped me build my whatever I was supposed to build during class. Thanks babes! 😘😘😘😘😘😘
Hey Braydon, glad to hear you enjoyed the video and found it helpful :)
Hello? When will the iOS App be released?
Hi Tony, the iOS App will be released in the coming weeks so keep an eye out for the announcement on our socials :D
Just followed your tutorials to get this working over WebGL, thank you for those! I'm testing with a self-hosted site and it works pretty good. An issue I am having is when the image is no longer seen by the camera, the image with the instantiated object sticks to the screen and follows my device and sometimes will freeze camera feed. Is there a way to keep the instantiated object in memory so it can remember its location within the environment (similar to what happens when using <model-viewer> in HTML) instead of following my device?
Hi there - we’re so glad you’re enjoying the Universal AR SDK for Unity! It might be helpful to know that you can remove the overlaying preview image in your experience through the image target trainer: docs.zap.works/universal-ar/unity/tracking/image-tracking/#zappar-image-trainer Mixing environment tracking with image tracking would class as extended tracking, and would therefore require quite a lot of mathematics! It’s for this reason that we find developers tend to hide content when the target image is not in view, using the target image’s 'On Seen' and 'On Not Seen’ events. Or, if you don’t need a target image, you could try instant world tracking, which is our environment tracking solution built for the web. You can learn more about our tracking types and the Universal AR SDK for Unity on our documentation site here: docs.zap.works/universal-ar/unity/getting-started/ - Francesca
@@ZapparApp Thank you for your response! Yes, I found I can remove the image, so that's cool, thanks! Thank you for the suggestion, I was able to setup an instant world tracking project and have it hosted. I can tap to place the object, which is great, but it doesn't entirely stay put. The object will be placed where I tapped, but if I walk around, the object follows a bit and is a little jittery. Is this common? If it matters, I'm using Safari on an iPhone 13 Pro on iOS 16.4.1.
@@drumdover Hello, it’s great to hear how you’ve been getting on! Generally, we recommend looking at or placing instant world tracked content on a textured surface; this is so that anchor has something to ‘grab on’ to. It can also be helpful to position content anchor-first, rather than content-first. This means that content should be as close to the center of the tracker as possible; and if you need to adjust content positioning, you should start by manipulating the Instant Tracker’s AnchorOffsetFromCamera parameters first, rather than positioning specific content (e.g. a mesh). Moving content too far away from the tracker in either direction will naturally cause what appears to be 'drift', due to the perspective and our natural eye. Please do look forward to updates coming to our environment tracking solutions. If you are particularly struggling, please do feel free to send an email in to support@zappar.com and we'll be happy to assist! - Francesca
Thanks for Video. Just one question. After scanning QR code, Is it working with IOS Safari browser & Android Chrome browser?
Hey Aniket, thanks for watching! To answer your question - yes, once you scan the QR code it works on both browsers :)